|
|
Physical Computing
Prof. Fabian Winkler
Physical computing is a highly trans-disciplinary and experimental area of
artistic expression. In this course, students learn to sense and control
the physical world with computers in artistically interesting ways. The
course is composed of three components: technical workshops exploring basic
electronic circuits, microcontroller and graphics programming; student
research of relevant art works and the creation of expressive responsive
systems. Physical Computing begins with a basic introduction to electronic
circuits, continues with examples of how to connect these circuits to a
standard personal computer and concludes with basic computer vision
strategies for real-time performances (in dance, theater, music, art). The
technical workshops and creative assignment work are accompanied by student
research, presentations and discussions of relevant contemporary and
historical art works and critical investigations of the technologies used
in this course.
Course Number: A&D 590E
Professor: Fabian Winkler
Tuesdays, 6:00-9:00pm
PAO 1111 and STEW B36
Course web site: http://web.ics.purdue.edu/~fwinkler/590E_S08
|
|
- workshop 01: Electronics (.pdf, 912KB)
- workshop 02: Making Things Blink (.pdf, 648KB)
- workshop 03: Arduino - Getting Started (.pdf, 168KB)
- workshop 04: Arduino - Input (.pdf, 572KB)
- workshop 05: Robust Circuits (.pdf, 340KB)
- workshop 06: Arduino - Output (.pdf, 672KB)
- Arduino Multitasking
- workshop 07: Processing and Arduino (.pdf, 92KB)
- workshop 08: More Processing - images, sounds and videos (.pdf, 104KB)
- workshop 09: Basic computer vision in Processing (.pdf, 84KB)
|
|