Physical Computing
Prof. Fabian Winkler

Physical computing is a highly trans-disciplinary and experimental area of artistic expression. In this course, students learn to sense and control the physical world with computers in artistically interesting ways. The course is composed of three components: technical workshops exploring basic electronic circuits, microcontroller and graphics programming; student research of relevant art works and the creation of expressive responsive systems. Physical Computing begins with a basic introduction to electronic circuits, continues with examples of how to connect these circuits to a standard personal computer and concludes with basic computer vision strategies for real-time performances (in dance, theater, music, art). The technical workshops and creative assignment work are accompanied by student research, presentations and discussions of relevant contemporary and historical art works and critical investigations of the technologies used in this course.



Course Number: A&D 590E
Professor: Fabian Winkler
Tuesdays, 6:00-9:00pm
PAO 1111 and STEW B36

Course web site: http://web.ics.purdue.edu/~fwinkler/590E_S08