Spectacle and Design
Monday, September 29th, 2008
Whereas in previous readings I sometimes found my self searching for relevance to design, this was not the case with Guy Dobord’s The Society of the Spectacle. Designers are both facilitators and victims of the Spectacle. Designers are actively engaged in the Spectacle
Considering Degrees of Influence of the Spectacle and the Creation of Aesthetic Classes in Design
It may be somewhat antithetical to the concept of the pervasiveness or totality of what Dobord refers to as the Spectacle in the consumptive world of modern capitalism, but
In regards to the influence of the Spectacle on design, it may be valuable to consider degrees of influence. As an industrial designer temporal aspects are considered when determining an appropriate approach to a particular design problem. For instance, an aesthetic appropriate for a consumer product with a relatively short product life cycle may be much more influenced by the Spectacle than would a piece of medical equipment, which may have an expected product life of ten years. Designers often refer to aspects of influence of the spectacle as trendiness.
Aesthetic categories relative to the Spectacle has been recognized by others (at least in concept but with different nomenclature). For instance Tönis Käo in his contribution to Emerging Paradigm: Design and Culture (proceedings from Design Zentrum, Nordheim Westfalen, 2000). In an essay entitled “Who is to Design the Globalization Machine?” Käo claims that:
The aesthetic taste preferences of the masses are produced by the transformation of dreamworlds rather than through the communication systems of architecture, design or fine art. The mass media play an important role …”
Regarding the effects of this dreamworld dynamic With respect to design Käo identified three form defining categories:
Category 1 Design following the Principle of technical/functional determinism (form is determined by function – technology dominating form)
Category 2 Design following the principle of ethical/functional determinism. “Good form” stands at the center of this design approach whose exponents are convinced that “good form” is best not only in functional but also aesthetic terms.* (to achieve this balance, proponents believe functionless elements like ornamentation are to be avoided, a Modern approach)
*>Category 3 Design following the principle of stylish/aesthetical determinism. Orientation and legitimation are no longer the content of design, but effect of form and appearance. Of course the sought-after effects may change from day to day following the prevailing trends, looks or fashions. Design conforms to what is “in” at the actual moment. Thus one might actually speak of “prevailing taste’s dictatorship” concerning this design approach.
Käo goes on to provide some examples, including the Memphis design approach, which Käo claims was “a mere media success”.
Relationship to the Spectacle Creating Class Differentiation
The Spectacle defines the mass market aesthetic which connotes class delineation for the masses, whereas the aesthetics of bourgeois and higher class aesthetics tend to have a more historical basis. Interestingly, as Käo hinted at regarding the mere media success of the Memphis movement, perhaps each class has its own Spectacle.
[*For a critique of “good design” read Veronique Vienne’s chapter entitled; “What’s Bad About Good Design?” in her book; Something to Desired: Essays on Design (Graphis Inc, New York, 2001)]




