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Augmented and Virtual Reality Art
Prof. Fabian Winkler
AD41700 Augmented and Virtual Reality Art gives students the opportunity to
create immersive Virtual Reality (VR) content for the Oculus Rift headset as well as
Augmented Reality (AR) content for mobile devices. Students learn to use the Unity3D
development platform (unity3d.com - no prior experience required) and explore the
artistic and critical potential of AR and VR content researching both historical
precursors and contemporary trends.
Specifically, this class consists of technical workshops, hands-on project work creating
AR and VR applications as well as class discussions and critiques of student work. Students
will also research artists working with AR and VR technologies, the history of the medium
as well as critical cultural topics in VR and AR content and present their findings in
class presentations. While no prior expertise in AR or VR technologies is required, this
is an upper level undergraduate course, so a certain level of independent research and
work beyond the introductory workshops in class is expected.
Students will use Unity as the main software application in the course, creating two
projects - one developing a mobile AR app for smartphones. This project allows students
to augment physical objects and/or sites on the Purdue West Lafayette campus that are
important to them with meaningful visual content for the purpose of expression,
aesthetic experimentation or commentary. In the second project students are scanning
sites on campus with a low-cost Scanse SWEEP Lidar system and represent these sites
immersively using HTC Vive and/or Oculus headsets. Both projects will require students
to think more deeply about the relationship of real and digital sites, embodiment as
well as new hybrid forms of nature/architecture/space.
Course Number: AD41700
Instructor: Fabian Winkler
Mondays/Wednesdays, 2:30-5:20pm
Location: FPRD 204 (studio/seminar space) and Pao B179 (computer lab)
Course web site:
http://web.ics.purdue.edu/~fwinkler/AD41700_F19
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